
#include <EnterMenu.h>
#include <World.h>


EnterMenu::EnterMenu(World* worldptr)
:Command(CommandType::BLOCKING)
,world(worldptr)
{
}

EnterMenu::~EnterMenu() 
{}

truth EnterMenu::Execute()
{
	world->SetMainMenu(1);
	complete = 1;
	
	return 1;
}